We’ve adapted The Great War engine and many transferable elements that work for a WWII timeframe. Resolving these issues was necessary for the next release, and perhaps more importantly, to fulfill our responsibility to continue supporting the Making History community.ĭuring this time progress on Making History: The Second World War has moved forward.
We now have a reliable Multiplayer feature for TGW & MHII through Steam and the incompatibility bug with Windows 10 and Nvidia cards while playing The Great War has a solution. In addition to getting the business up and running, much of our efforts were diverted to making improvements and adding value to the existing product line.
We still have a lot of work ahead of us but we are dedicated to making this the best Making History release ever.įactus Games has been working on a new Making History game since the company was founded in March of 2016 but full time production only started at the beginning of this year. More information will be made available going forward, and there will be screenshots out soon. The actual release date has not been set but we’d really like to get it out in the Fall 2017. Of course improvements to the AI will be a big part of our efforts. In addition to all the new events, units and content, we’ll be adding numerous features and gameplay enhancements to give players a period specific experience. Making History: The Second World War is being constructed using the game engine and mechanics created for The Great War.Īs a result, the gameplay will have much more in common with TGW than MH2. This will be the 4th WWII offering in the MH series, but the first game release from Factus Games. M– Announcing Making History: The Second World WarĪfter almost a year under production, Factus Games is happy to officially announce upcoming release of a brand new Making History game called The Second World War. A lire aussi chez Factus ce récent interview résumant en partie l’évolution de cette série.
Pour plus d’informations sur Making History – The Second World War, voyez le nouveau site officiel ou cette fiche sur Steam. communiqués ci-après), ainsi qu’une meilleure IA. Il utilisera le moteur graphique plus récent vu dans Making History – The Great War, comme on le voit clairement dans les screenshots suivants, mais devrait proposer de nombreuses nouvelles fonctionnalités (cf.
Quoi qu’il en soit, un quatrième volet de Making History vient donc de faire ce mois-ci ses premiers pas en version Early Access, et devrait sortir en théorie avant la fin de cette année une fois qu’aura eu lieu une phase bêta. La raison étant que les précédents développeurs avaient toujours plus souhaité que leur jeu soit d’abord un jeu éducatif. Voici une série de captures d’écrans présentant la future quatrième version de Making History, jeu de grande stratégie anciennement conçu par Muzzy Lane, qui l’a cédé a priori en fin d’année dernière à une nouvelle entité, Factus Games, créée pour reprendre cette série et l’ouvrir à un plus large public.